The giants of the tech world seem dead set on making virtual reality (VR) a daily part of our lives. No matter how many times it fails, they just keep coming back to insist the next headset, the next upgrade or the next iteration of it will be the key to a whole new experience.
I’ve become pretty sceptical about these claims. Having yet to encounter a truly viable at-home VR experience, Mark Zuckerberg’s regular claims that he hasn’t wasted billions on his huge Meta project are falling on deaf ears here. But with the Meta Quest 3, he might finally be on to something.
It launched in the UK in October and, dare I say it, might represent enough of an improvement to actually make me like virtual reality. It could even make this whole simulated experience business seem like a viable venture, after all. So I spent some time with the Meta Quest 3 to find out if it really does live up to the hype.