There are 22 playable commanders, each with two charge levels on their Groove powers.
The original Wargroove came at just the right time. The world had been starved of Advance Wars-style strategy for years, and Chucklefish’s cheery fantasy reimagining of War World’s tanks n’ choppers combat into knights and dragons hit the spot. More than four years later, Wargroove 2 arrives on the scene, and while this sequel is better than ever, it perhaps struggles to stand out against the Switch revival of Nintendo’s classic strategy series.
For newcomers, Wargroove was a turn-based, kid-friendly fantasy strategy game that was heavily inspired by Intelligent Systems’ classic Advance Wars. It had real strategic depth, with enough hard and soft counters to support dramatic comebacks and heroic pushes against the odds.