Fraser Brown:
Baldur’s Gate III is probably my all-time fave. I gave it the highest score I’ve ever slapped on a game during my time at PCG (97), and playing it again I’ve only found more things to love. The ingenious, complex systems keep spitting out surprises, and countless compelling story beats are hidden away for second, third and fourth playthroughs. It’s so impossibly rich and detailed, and so much care has been taken with the characters, that I find it hard to envision a game that could top this.
Robert Jones: Simply put, the fantasy RPG of the decade. What Larian Studios achieved with Baldur’s Gate III is incredibly, monumentally special and, honestly, something so rare and magical that I wouldn’t be surprised if it took another two decades or more for such an order of magnitude shift in what is thought possible in RPGs to happen again. As someone who played the original two Baldur’s Gate games when they originally released, I’d written this series off in my mind over the past 20 years as something sadly lost to the past, so it was genuinely moving to not just jump back into its world once more and to be reacquainted with characters I never thought I’d see again, but to do so and have a gaming experience that had literally never been delivered before. Baldur’s Gate III represents the soul of PC gaming, something evidenced by its record-breaking review score, and for me was always going to be Game of the Year.