U bekijkt momenteel de Netherlands versie van de site.
Wilt u overschakelen naar uw lokale site?
4 MIN LEESTIJD
SOFTWARE: MAYA | MASH | ARNOLD

HOW TO USE SIMPLE MASH NETWORKS TO ACHIEVE TRULY RANDOMISED GEOMETRY DISTRIBUTION IN MAYA

Matt Burn explains:

STEP BY STEP USE MASH NETWORKS FOR RANDOM DISTRIBUTION

Ontgrendel dit artikel en nog veel meer met
Je kunt genieten:
Geniet volledig van deze editie
Direct toegang tot 600+ titels
Duizenden oude edities
Geen contract of verplichting
ABONNEER NU
30 dagen proberen, dan gewoon €11,99 / maand. Op elk moment opzeggen. Alleen nieuwe abonnees.


Meer informatie
Pocketmags Plus
Pocketmags Plus

Dit artikel komt uit...


View Issues
3D World
July 2021
IN DE WINKEL BEKIJKEN

Andere artikelen in dit nummer


WELCOME
WELCOME
COVER ARTIST Leonardo Peñaranda SOFTWARE ZBrush, Blender, Photoshop
ARTIST SHOWCASE
The Gallery
The best digital art from the CG community
Technique focus
Incredible 3D artists take us behind their artwork
Technique focus
Incredible 3D artists take us behind their artwork
FEATURES
THE TOY FACTORY
Ever wondered what it takes to digitally sculpt action figures and collectable statues? 3D World learns from the experts
CAPTURING COLLABORATIVE SPIRIT
Lockdown has tried and tested everyone but
THE PIPELINE
FROM CONCEPT ART TO 3D MODELLING AND BEYOND
How to transform a 2D concept into a stunning CG art piece
INITIAL CONCEPT
From concept art to 3D modelling and beyond
CHARACTER MODELLING
09 INITIAL BLOCK-OUT Using Pedro's supplied imagery, I
LIGHTING THE SCENE
l 26 SCENE LAYOUT The final geometry was
COMP AND CLEANUP
SETTING THE BACKDROP Layered digital paintings from concept
BRING YOUR UNREAL ENVIRONMENT TO LIFE
Develop your skills in real-time graphics and keep up with the industry!
CREATE AN EPIC SCENE IN CINEMA 4D
Mondlicht Studios take us through the pipeline of a key shot in ‘Elevation’ –a project created for the Motion Design Awards
HOW TO ACHIEVE THE PERFECT REAL-TIME KEY
Produce fantastic results with the Notch Chroma Keyer with this easy step-by-step guide
ARTIST Q&A
HOW CAN I CREATE A NOISE DISPLACEMENT ON AN OBJECT USING REDSHIFT?
Practical tipsandd tutorials from pro artiststoto improve your CG skills
WHAT’S THE DIFFERENCE BETWEEN DECIMATION AND DYNAMESH IN ZBRUSH?
EXPERT TIP KEEP IT LOW! Decimation Master is
HOW CAN I CREATE A HUMAN SKIN MATERIAL USING SUBSTANCE DESIGNER?
Pietro Chiovaro replies I will show you the
HOW DO I REMOVE MY JOINT COLOURS?
It can be quite frustrating when you are
THE HUB
Clash of the titans
Trevor Hogg gets a ringside seat for the epic fights featured in Godzilla vs. Kong…
Strategies for procedural modelling of 3D cities
Matthias Buehler, founder of 3D urban environment specialists vrbn solutions, breaks down the creation process and strategies for building believable cities
Heights, camera, action
PRO THOUGHTS
Chat
X
Pocketmags ondersteuning