April 2006
STABLE BETHESDA SOFTWORKS PROTECTION LEVEL PURELY COSMETIC
In 2006 Bethesda was the most exciting game studio around. Its new RPG Oblivion had blown players away with its vast, beautiful, and endlessly surprising fantasy world. But Bethesda’s popularity soon took a dent when it launched Oblivion’s first slice of additional content. This differed in two ways from previous expansions Bethesda had made, like Tribunal and Bloodmoon for its earlier title Morrowind. First, it was delivered entirely digitally. Second, it wasn’t a new island to explore or adventure to tackle. No, it was a bit of armour for your horse.