U bekijkt momenteel de Netherlands versie van de site.
Wilt u overschakelen naar uw lokale site?
4 MIN LEESTIJD

FINAL FANTASY XIV

By Mollie Taylor

I have returned to the land of Eorzea, bleary-eyed and exhausted from having missed the last two Final Fantasy XIV patches. Perhaps the sleep deprivation has finally caused me to go mad, because I don’t remember this game ever being populated by tiny pink bean people and a gaudy platforming battle royale that makes me deeply angry despite its cutesy exterior attempting to placate me.

What’s that? It’s because there’s a Fall Guys collaboration that’s been added in Patch 6.51? I would question it, but in a world where we’ve also received crossovers with Monster Hunter, Yokai Watch and even freakin’ Fender guitars, it’d be wise of me to be a little more open-minded.

I suppose with Final Fantasy XIV’s latest expansion, Endwalker, nearing two years of age and drawing to a close to usher in next summer’s Dawntrail, now is as good a time as any to start chucking in the weirder non-story stuff that’ll keep people entertained. After all, it’s certainly working on me.

Something I’ve always really admired about this MMO is that it doesn’t slack when it comes to the crossover events. It’s almost always a two-way street, with both parties receiving some goodies from the other. Plus, in Final Fantasy XIV’s case, their end of the deal often goes far beyond the odd cosmetic or two.

NEED TO KNOW

RELEASE August 24, 2013

PUBLISHER Square Enix

DEVELOPER Square Enix

LINK finalfantasyxiv.com

For the Fall Guys collaboration, that means somehow building the entire premise of that game within Final Fantasy XIV’s limitations. Sprawling levels with swinging hammers, spinning platforms and dangers that rain down from the sky and roll down hills make up the meat of each level here, with players jumping and running from point A to point B.

DUNGEON MECHANICS The game cleverly makes use of some of its dungeon mechanics – like forced march, where you’re given a particular direction to be uncontrollably sent off toward, or one that makes you spin with a sluggish command over your character à la Alzadaal’s Legacy’s final boss. There are three levels in total per run, with a pretty limited pool of minigames it plucks from, following the standard elimination format Fall Guys runs.

It culminates in an experience that multiplies the jank of both games tenfold, but somehow remains brimming with charm. It certainly helps that there are cosmetics to be earned for playing: adorable Fall Guys

FALLING WITH STYLE

Fall Guys goodies abound this patch

THREADS

Designer fashion line for the cosiest of all the Beans.

EMOTE

Rub your victory in your friends’ face with this emote.

MINI-BEAN

What’s better than one big Bean? A mini-Bean!

MOUNT

Take FallGuyson the go with an egregious inflatable mount. loungewear, crown hats, an emote and a mount are all up for grabs in exchange for event currency.

BLUNDERFUL

If the idea of losing hours of your life to a janky jumping puzzle is somehow unappealing, Patch 6.51 did also add some actual Final Fantasy XIV stuff, too. Variant dungeon Aloalo Island was added, along with its criterion version Another Aloalo Island. They’re another breed of the special dungeons Square Enix has been pushing this expansion, with the variant dungeon offering scaled difficulty and branching paths while the criterion dungeon is a far tougher, fixed experience.

CLEVERLY MAKES USE OF ITS DUNGEON MECHANICS

Crafters and gatherers can continue their Splendorous Tools relic grind, with Patch 6.51 introducing the Brilliant step, knocking the item level up to 630 and providing some juicy stat increases. If using your hands to beat the crud out of other players rather than creating things is more appealing, then a brand-new Crystalline Conflict PvP map has also been introduced. The Red Sands is a dangerous desert, with sand monsters erupting from below while an oasis provides respite.

The Fall Guys stuff is definitely the shining star though, and worth prioritising since it’ll disappear for the unforeseeable future on December 31. Everything else can be completed at your own pace, no scary big timer looming over your head.

The patch is a little dry, sure, especially when you take the collaboration out. It’s standard as we’re this far into the expansion cycle though, and particularly since Endwalker’s being stretched out a tad beyond the usual two-year pattern to try and get Square Enix back on track with its pre-pandemic summer release schedule.

It’s wild to think that Patch 6.51 will be one of the very last before Dawntrail, too: Patch 6.55 is set to release in mid-January 2024, and there’s a good chance we’ll see a Patch 6.58 to round things off in the early summer before 7.0 hits.

I feel like Eorzea is a little too calm about the giant Bean invasion.
Blunderville is full of Beany photo opportunities.
Minigames have you participating in jumping puzzles and objectivebased events.
Ontgrendel dit artikel en nog veel meer met
Je kunt genieten:
Geniet volledig van deze editie
Direct toegang tot 600+ titels
Duizenden oude edities
Geen contract of verplichting
ABONNEER NU
30 dagen proberen, dan gewoon €11,99 / maand. Op elk moment opzeggen. Alleen nieuwe abonnees.


Meer informatie
Pocketmags Plus
Pocketmags Plus

Dit artikel komt uit...


View Issues
PC Gamer (UK Edition)
January 2024
IN DE WINKEL BEKIJKEN

Andere artikelen in dit nummer


WELCOME
“DOOM’S MOST HELLISHLY WICKED, ADRENALINEPUMPING EPISODE YET”
Twitter @rnicholasj This month Discovered a chainsaw behind
Monitor
“PRAISE THE PILE!”
FOXHOLE players battle the odds and build a religion around a corpse pile
The Spy
BUT WHO WATCHES THE SPY?
WORLD BUILDING
PCG INVESTIGATES
BUILDING CHARACTERS
THE UNSUNG HEROES OF DEVELOPMENT
Incoming
THE BIGGEST GAMES ON THE WAY
Previews
NIGHTINGALE
What’s on the cards for the next big survival game?
THE FRONT
The Front’s ambitions are buried under generic survival cruft
BEAST
This mad grimdark tactical RPG let me become a satanic Wolverine
MOONLIGHT PEAKS
A vampire farm sim that let’s you decorate your property
THE INQUISITOR
Vampires, jesters and pigs in a thoroughly muddy fantasy world
Features
I CO N OF SIN
John Romero is dragging us back to hell in SIGIL II, the original Doom’s brand-new, devilishly devious, unofficial sixth episode
Doom Guy on Doom
On Doom’s 30th, Romero reflects on the iconic FPS
SUBSCRIBE TODAY
and get a free XP5-X Plus Bluetooth controller
THE HISTORY OF DOOM
Charting 30 YEARS of the genre-defining (and redefining) FPS series
Doom
RELEASED 1993 DEVELOPER id Software
Doom II
RELEASED 1994 DEVELOPER id Software
Doom 3
RELEASED 2004 DEVELOPER id Software
Doom 4
RELEASED N/A DEVELOPER id Software
Doom (2016)
RELEASED 2016 DEVELOPER id Software
Doom Eternal
RELEASED 2020 DEVELOPER id Software
JACOB RIDLEY
Oxenfree 2
CYBERPUNK 2077: PHANTOM LIBERTY
BEST EXPANSION 2023
MOLLIE TAYLOR
Rhythm Sprout: Sick Beats & Bad Sweets
WARHAMMER 40,000: DARKTIDE
BEST ONGOING GAME 2023
DREDGE
BEST SETTING 2023
ALAN WAKE 2
BEST STORY 2023
STAR WARS JEDI: SURVIVOR
BEST ADVENTURE 2023
TYLER COLP
Honkai Star Rail
EVAN LAHTI
Jagged Alliance 3
JOSHUA WOLENS
STONKS-9800: Stock Market Simulator
ROBIN VALENTINE
Viewfinder
DAVE THE DIVER
BEST DESIGN 2023
REMNANT 2
BEST SHOOTER 2023
TCHIA
BEST OPEN WORLD 2023
ARMORED CORE VI
BEST ACTION 2023
SHADOW GAMBIT: THE CURSED CREW
BEST STEALTH 2023
Dead Space Remake
It’s easy to forget DeadSpace in a year
ANDY CHALK
Atomic Heart
STREET FIGHTER 6
BEST FIGHTING GAME 2023
SYSTEM SHOCK
BEST REMAKE 2023
BALDUR’S GATE III
GAM E OF THE YEAR 2023
Reviews
THINNER CITY
CITIES: SK YLINES II is a lot bigger than the original, but not quite better
TIME IS MONEY
Surviving the grind in PAY DAY 3
ATALE OF TWO GAMES
LORDS OF THE FALLEN is a great Souls-like, haunted by some bizarre choices
KILLER COP
ROBOCOP: ROGUE CIT Y’s engaging, hyper-violent combat only takes it so far
NIGHT TERRORS
ALAN WAKE 2 is a wild barrage of creative storytelling and visual flair
SECOND CONTACT
STAR TREK: INFINITE is Stellaris, but not as we know it
SHRINK-WRAPPED
Tossed salads and random battles in FRASIER FANTASY
THE LOST LEVELS
MR PL ATFORMER is a sidescroller that really goes places
LOOPER
Live, die, repeat in puzzle game TEST TEST TEST
CITY LICKERS
How your memory betrays you in RESIDENT EVIL 2
MILLINER TO ONE
A HAT IN TIME is a head above other platformers
PENITENT PALS
Suffering in silence with BLASPHEMOUS
HARDWARWE
GET THE PC YQII&GAMES DESERVE
NEXT-GEN GAMING KEYBOARDS
GROUP TEST
Hardware
META NARRATIVE
How might gaming level up from Zuckerberg’s photorealistic VR CHAT?
FRAME DROP
Learning to love imperfect framerates again
Extra Life
“Playing Baldur’s Gate III as a Bad Dragon is not for the faint of heart”
The unseemly thoughts of a BALDUR’S GATE III Dark Urge player
“OMG his head, literally, exploded!”
ROBOCOP: ROGUE CITY is simple, bloody carnage
“Some say there’s satisfaction in working your way up, but balls to that”
Shopping my way to crafting success in FINAL FANTASY XIV
“Do I want to go fishing? Not really. Tony Stark invited me? OK then!”
Not enough people are talking about MARVEL’S MIDNIGHT SUNS
CYBERPUNK 207 7 2.0
The best mods for the freshly updated RPG.
GET STARTED IN LORDS OF THE FALLEN
Triumph over Adyr with these tough tips
BALDUR’S GATE III
BETTER THE DEVIL YOU DON’T K NOW, IN
CY BERPUNK 207 7 2.0’S PHOTO MODE
Admiring the dystopian future through a camera lens. By Tyler Colp
QUAK E II
Revisiting id’s classic in the wake of the remaster.
MUST PLAY
A PERSONAL LIST OF THE BEST GAMES YOU CAN PLAY RIGHT NOW
Designing Generic Doom Clone 367
How not to create an iconic FPS
Chat
X
Pocketmags ondersteuning