Remember Magic Eye puzzles? Those trippy plaques of static that – if you could only convince your eyes to see them – would reveal hidden 3D pictures within. Well they’re back, in game form, in Daniel Linssen’s Stereogram – one of those rare games that made me appreciatively mutter, “Bloody hell,” out loud.
Because, bloody hell. How is this Magic Eye suddenly interactive, taking the form of a pretty good platform game? This is a properly 3D platformer, with the unfortunate drawback that you can only look at it in bursts, as it exhausts the eyes.