The stage is made up of floating islands. Scout out the strawberries, then go exploring.
What a joy it is to be back in Celeste’s world, with its distinctive colour palette and chiptunes to warm your bones on its snow-covered mountain. Celeste 64 isn’t a sequel, but a small game made in celebration of its sixth anniversary. Collect strawberries in an intricate platforming level, while suffering a heroic number of deaths. Same as it ever was, but with one key difference: it’s now in 3D.
It’s an alarming shift from the previous game, which is one of the most exquisite and precise 2D platformers yet made. When you failed to pass Celeste’s devious platforming challenges, you could only blame yourself. Likewise, when you succeeded, it was all down to you. It felt so good to jump and dash across its twodimensional planes that the thought of bunging in one more dimension feels like heresy.