Teams are weirdly absent in tabletop gaming. While cooperative games have everyone as one massive team and many games offer an ‘all-versus-one’ challenge like Scotland Yard or Star Wars: Imperial Assault, too few games offer a combined cooperative competitive challenge, with two or more players on each side working together to defeat their opponents.
There’s a good reason for this; tabletop games are mostly about thinking and reacting alone. To win, you need to look at the current board state and consider what moves will put you ahead of your opponents. If you’re then sharing that information out loud to a teammate, your opponents can listen out and scupper your plans, leading to a disappointing loss. It’s why the most common genre of tabletop team titles are trivia or charades-like party games, where groups can take it in turns to perform, draw pictures or answer what the capital of Assyria was (Assur) without interruptions.