3DS MAX | CORONA RENDERER | UNREAL ENGINE
CONVERT A CORONA PROJECT RENDER TO UNREAL ENGINE
Discover the fantastic world of real-time rendering that is revolutionising the industry
LIVING ROOM A photorealistic living room render, made possible thanks to the powerful features within Unreal Engine
For a long time, 3D professionals used offline renderers as the only working tool, but now with the advancements in real-time rendering, and the launch of LED used in the TV series The Mandalorian, there has been a huge explosion in the use of Unreal Engine by VFX professionals. Recently with the release of Unreal Engine 5, which has already dominated a good portion of the gaming market, the software promises to strongly embrace the big screen, creating photorealistic scenarios and in record time.
In this tutorial, Pixomondo's senior 3D environment artist will demonsrate how to convert your traditional 3ds Max and Corona Renderer scenes to Unreal Engine. You will learn how to convert a 3ds Max scene to Unreal Engine with real- time rendering, without losing photorealism, and will gain the flexibility of Unreal Engine's raytracing, which can be used in the creation of architecture, VFX and games.