6 MIN READ TIME

3DS MAX | CORONA RENDERER | UNREAL ENGINE

CONVERT A CORONA PROJECT RENDER TO UNREAL ENGINE

Discover the fantastic world of real-time rendering that is revolutionising the industry

LIVING ROOM A photorealistic living room render, made possible thanks to the powerful features within Unreal Engine

For a long time, 3D professionals used offline renderers as the only working tool, but now with the advancements in real-time rendering, and the launch of LED used in the TV series The Mandalorian, there has been a huge explosion in the use of Unreal Engine by VFX professionals. Recently with the release of Unreal Engine 5, which has already dominated a good portion of the gaming market, the software promises to strongly embrace the big screen, creating photorealistic scenarios and in record time.

In this tutorial, Pixomondo's senior 3D environment artist will demonsrate how to convert your traditional 3ds Max and Corona Renderer scenes to Unreal Engine. You will learn how to convert a 3ds Max scene to Unreal Engine with real- time rendering, without losing photorealism, and will gain the flexibility of Unreal Engine's raytracing, which can be used in the creation of architecture, VFX and games.

Unlock this article and much more with
You can enjoy:
Enjoy this edition in full
Instant access to 600+ titles
Thousands of back issues
No contract or commitment
Try for 99c
SUBSCRIBE NOW
30 day trial, then just $9.99 / month. Cancel anytime. New subscribers only.


Learn more
Pocketmags Plus
Pocketmags Plus

This article is from...


View Issues
3D World
December 2021
VIEW IN STORE

Other Articles in this Issue


WELCOME
WELCOME
Images courtesy of Apple Isaac Asimov’s classic sci-fi
ARTIST SHOWCASE
IRA AND AMINA
ARTIST Obafunso Sylvester Dorgu SOFTWARE PureRef, ZBrush, xNormal,
COZY ZANGIEF
ARTIST Darío Riquelme Fernández SOFTWARE ZBrush, Maya, Polypaint,
THE ASPIRE TOWER
ARTIST Ramees Muhammed SOFTWARE 3ds Max, Corona Renderer
DRAGON NOSUKE
''MAKE MATERIALS IN SUBSTANCE PAINTER, ALSO SCULPTING CUSTOM
SUPREMACY
ARTIST Mehdi Hadi SOFTWARE Cinema 4D, Octane Render,
NIGHT ELF
ARTIST Nikolay Demencevich SOFTWARE ZBrush, Photoshop, Corona Renderer
LUCH4-B0T
ARTIST Soy Kiddo SOFTWARE Blender, Substance Painter, Cycles,
MEDUSA
The Rookies The Rookies is a platform to
Technlque focus
Incredible 3D artists take us behind their artwork
Technique focus
Incredible 3D artists take us behind their artwork
Technique focus
Incredible 3D artists take us behind their artwork
FEATURES
Blue Zoo
In the final part of our series on Blue Zoo, we explore how real-time technology and other advancements are shaping animation’s future
LAYING THE FOUNDATION
Trevor Hogg discovers how David Goyer and his visual effects team helped adapt the epic sci-fi novel series Foundation into an Apple TV+ production…
THE PIPELINE
GET STARTED WITH ADOBE SUBSTANCE
Adobe has created a unique end-to-end 3D workflow with the Substance 3D Collection; let’s take a look
STAGE AND COMPOSE A SHOT WITH PIXAR
Sunguk Chun, layout artist in the camera and staging department at Pixar, takes us through the workflow of one of the shots he worked on for Luca
TOP TIPS FOR CREATING IN VR
Get started with virtual reality and learn how to make the most of this intuitive and exciting creative tool
ANIMATE A CG CLOTH SIMULATION
VFX artist Enrico Lambiase demonstrates how to create and animate a cloth simulation in a few simple steps
ARTIST Q&A
I’M NEW TO GAEA. HOW CAN I GET FAST LOOKDEV RESULTS?
Common user question across the boards
CAN I PREPARE A MODEL FOR 3D PRINT IN ZBRUSH?
A resin print from a ZBrush model can
HOW DO I CREATE A TEXTURE FOR REDSHIFT IN ADOBE SUBSTANCE 3D SAMPLER?
Find out how to convert a Substance material,
WHAT ARE PROXY ATTRIBUTES AND HOW DO I USE THEM?
Antony Ward replies Adding custom attributes to our
HOW CAN I CREATE A FABRIC MATERIAL USING SUBSTANCE DESIGNER?
The cool thing about working with procedural materials
THE HUB
David Williams
MEET THE ARTIST
Creative director
Sam Lazarus, Rokoko’s creative director, gives us the lowdown on his day-to-day work life
Avant-garde aesthetics
Slide guitarist Geiger von Müller and art director Pál Varsányi discuss their surreal new music video project
Photon Ultra
HARDWARE REVIEW
REGULARS
FREE RESOURCES
Follow the link to download your free files
Chat
X
Pocketmags Support