8 MIN READ TIME

ZBRUSH | MAYA | ARNOLD | PHOTOSHOP

MAKE A 3D RENDER FROM A 2D CONCEPT

Learn how to sculpt, light, shade and render a cartoon-style character based on an illustration

Fan art special edition

DRIVE I chose this concept from Gabriel Soares to learn new software, and master modelling, textures and light

01

02

03

In this tutorial you’ll discover how to translate a 2D concept into a 3D render, capturing the storytelling behind it, and exploring the best techniques and key elements that will make a beautiful image.

For this render, we’ll be using ZBrush for sculpting details, making the retopology and UVs in Maya, and learning how to use Substance Painter in order to improve the appearance of your characters with awesome textures. Then back in Maya with all the materials assigned, we’ll light up the scene and render the final image using Arnold.

01 BASIC SHAPES IN ZBRUSH

The first step in creating a character is making the overall shapes based on our concept. Make sure you block out all the shapes with simple geometry and low subdivisions, using the Move brush and Transpose Line. In this phase you can use symmetry; later you can provide some asymmetry to your character to give it a more realistic and dynamic look.

AUTHOR

Marta Macedo 3D character artist with a traditional background, always interested in exploring new techniques or software. artstation.com/martamacedo

02 DETAILS

After blocking out the main shapes of the character, start by adding detail in ZBrush. It is essential to gather good references beforehand. In this process you can DynaMesh the subtools to have more geometry, and start sculpting details predominantly using the ClayBuildup, hPolish, Dam_Standard and Move brushes.

Unlock this article and much more with
You can enjoy:
Enjoy this edition in full
Instant access to 600+ titles
Thousands of back issues
No contract or commitment
Try for 99c
SUBSCRIBE NOW
30 day trial, then just $9.99 / month. Cancel anytime. New subscribers only.


Learn more
Pocketmags Plus
Pocketmags Plus

This article is from...


View Issues
3D World
March 2023
VIEW IN STORE

Other Articles in this Issue


WELCOME
WELCOME
In this month’s issue we’ve delved into the
ARTIST SHOWCASE
GOHAN vs ANDROIDS
The best digital art from the CG community
MR. & MRS. RABBIT
ARTIST Anne-Sophie Baeza SOFTWARE ZBrush, Maya, KeyShot For
DWARF SLAYER
ORIGINAL CONCEPT BY RINEHART APPIAH
THE SCOOBY-GANG
ORIGINAL CONCEPT BY BRITTANY MYERS
DEATH’S DOOR 3D DIORAMA
I want to thank Acid Nerve for the
URUK-HAI
ARTIST Logan Kehoe Power SOFTWARE ZBrush, Blender, Marmoset
PROWLER
ORIGINAL CONCEPT BY HUGO MARTIN
KIRIKO
ARTIST Konstantin Gdalevich SOFTWARE ZBrush, Maya, XGen, Substance
EKKO
SOFTWARE ZBrush, Blender YEAR CREATED 2022
Technique focus
Incredible 3D artists take us behind their artwork
Technlque focus
Incredible 3D artists take us behind their artwork
Technique focus
Incredible 3D artists take us behind their artwork
FEATURES
“ We had freedom to create”
Mike Bell, a visual effects supervisor at MPC, guides us through the creation of Game of Thrones prequel House of the Dragon
SUPERFANS
3D World talks to six artists who take their fandom into the third dimension by designing stunning fan art
THE PIPELINE
BUILDING IRON CITY
Mondlicht Studios help release your inner director with expert advice on using Unreal Engine 5 for animated productions
DESIGN AN INCREDIBLE STYLISED CHARACTER
Master comic realism by creating a reinterpretation of Josh Brolin as Cable, translating his features to a comic book universe
CREATE A STANDOUT PORTFOLIO PIECE
Breaking down the process of creating the Skull Kid in ZBrush, Substance Painter and Maya
ARTIST Q&A
HOW DO I CREATE MULTIPLE PYRO LOOKS IN CINEMA 4D?
Rosie Callaghan, Worcester
HOW DO I CREATE AN OCEAN MATERIAL IN BLENDER?
Blender also ships with an Ocean modifier that you can use to create a sea surface. This modifier includes a texture that can be used for rendering the water surface and includes a range of parameters that can be used to fine-tune the appearance of the water.
CAN I USE REAL-TIME LIGHTING ON IPAD?
Glen Southern replies Real-time lighting has moved on
HOW CAN I CREATE AN ANIMATED FLUID SHADER USING BLENDER?
WATCH THE VIDEO https://bit.ly/3dworld-296 Pietro created the
HOW CAN I REDUCE THE RISK OF JOINTS FLIPPING IN MY RIG?
Antony Ward replies Rigging can be as frustrating
THE HUB
The next step in virtual production
How Arcturus’ volumetric video technology is enabling creators to populate virtual sets and digital worlds
Unreal Eng ine update unveiled
Epic Games drops its first round of enhancements in the 5.1 release
Senior animation supervisor
Explore a not-so-average day in the life of Digital Domain animation mastermind Liz Bernard
REVIEWS
Surface Pro 9
PRICE From £1,100/$1,000 | COMPANY Microsoft | WEBSITE microsoft.com
Inspiroy Dial 2
AUTHOR PROFILE Ian Dean Editor of Digital Arts
REGULARS
FREE RESOURCES
Follow the link to download your free files
Chat
X
Pocketmags Support