Post Script
For a series that has never stayed still, is a clean break the best way for ward?
There is no matter more unresolved among Dragon Age admirers than ‘which game is the best?’ Every entry in the series is distinctly different from the one that came before it, since not only does each iteration feature a new protagonist and explore new elements of the setting, it also exhibits a dramatic change in style and tone. Yet beneath this question lies an even more divisive one: what is central to Dragon Age’s identity, such that one game might be more quintessentially Dragon Age than the next?
To grasp how slippery the essence of the series is, it’s worth considering the most distinguished facets of each. Dragon Age: Origins takes its name from its unique playable backgrounds, giving your assigned origin its own prologue that adds depth to the world as you continue. A dwarven ascension crisis might seem alien to a human noble or tower-kept mage, but to a casteless dwarf the results could mean a new lease of life for their family, while for a noble dwarf it’s the direct result of a bitter betrayal within the family.