This isn’t a screenshot. This issue of PCG can actually run Doom.
It’s rare that the ‘lone hero against hordes of enemies’ trope lands. There are always moments where it feels like the game is helping you feel like a badass, and somehow, on some infinitesimal level, you know you’re being lied to. Doom is different. There’s a sense that the hordes of hell are protecting themselves from you, not the other way around.
Games are often about feel. Doom might appear cardboardy and flat now, but two minutes into its violent, irresistible loop and you almost forget how it looks. The movement is slick and almost sickening, like that GIF of a cooked chicken sliding out of a can. There’s a sense of perpetual motion that feels as immediate and satisfying as many modern shooters, but noticeably different, like a carnival shooting gallery and helterskelter gave birth to something unholy and delicious. It’s also gleefully ridiculous: a world where picking up multiple helmets somehow gives you more armour. Is Doomguy wearing them all? Does he put them on his knees and feet? If Mythbusters is still a thing then this demands exploration.