For over a decade, Atomfall has been Rebellion CEO Jason Kingsley’s “dream game”, one he was dropping coy, detail-free allusions to in chats with PCG all the way back in 2018. Set in the heart of the British county of Cumbria in the aftermath of a nuclear disaster, it feels like someone armed a bread advert, and it’s part of a proud lineage of pain-in-the-ass games that includes beloved classics like STALKER and Morrowind. No quest markers here, sir. You’ll find your own way or die in the attempt. Perhaps both.
But Atomfall also feels like a statement about Rebellion itself: the position it’s obtained and the opportunities it’s opened up for itself after years and years of quietly putting out Sniper Elites, Zombie Armies and the odd Evil Genius.