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THE MAKING OF: LLAMASOFT: THE JEFF MINTER STORY

JEFF MINTER IS ONE OF GAMING’S TRUE ORIGINALS, A PROLIFIC CREATOR WITH A UNIQUE APPROACH TO GAME DEVELOPMENT – AND NOW HE’S THE SUBJECT OF AN INTERACTIVE DOCUMENTARY. WE SPEAK TO DIGITAL ECLIPSE’S CHRIS KOHLER TO LEARN HOW IT ALL CAME TOGETHER WORDS BY NICK THORPE
» Chris Kohler – editorial director, Digital Eclipse.

Every creator’s story is different, but Jeff Minter is a singular figure in the world of gaming. He’s a legend to those in the know, the kind of people that read Retro Gamer – a developer whose work you can identify at a quick glance, thanks to his fondness for psychedelia and furry creatures. At the same time, much of his career was spent making games for platforms that were primarily popular in Europe, or simply not popular at all in the case of the Jaguar and the Nuon, ensuring that he’s always had a cult audience over his 40 years in game development. Jeff’s story is undoubtedly worth telling, but the idea of it being told by an American developer is perhaps surprising.

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Retro Gamer
Issue 256
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