Raids
The longboats that rocked
Designer: Brett J. Gilbert, Matthew Dunstan Artist: Biboun
If popular culture’s taught us anything, it’s that Vikings get everywhere. And also, that they really love a good, bloody bit of conquest. So it’s proven on the tabletop, where it’s starting to feel like every other new game released has a Viking theme (see also: Endless Pass, on page 72). Not that that should be a turn-off. Not only is it a flexible and fun milieu, it’s also one that easily fits a limitless variety of mechanisms – far beyond games which involve, well, a bloody bit of conquest.
Here, then, Elysium designer duo Brett J. Gilbert and Matthew Dunstan focus on the Norse seafarers’ predilection for voyaging: charging about in their longboats, trading, raiding and fighting dragons and giant squid. (Disclaimer: this game may not be entirely historically accurate.)