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Tabletop Gaming
February 2021 [#51]
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Other Articles in this Issue


Tabletop Gaming
Welcome
NOW PLAYING…
DIGIMON: THE CARD GAME
The chrono clash system is an intriguing one for a
MICRO MACRO: CRIME CITY
Solving crimes in a big city is tough for even the
THE COURT OF MIRACLES
The Court of Miracles immerses players into the 16th
COATL
I think most would agree that everyone needs a bit
DARING DUSTBUNNIES
To say that Daring Dustbunnies surprised me would be
ABANDON ALL ARTICHOKES
Abandon All Artichokes seems like a reasonable mantra
RIPPLE RUSH
The appeal in Ripple Rush is simple: guessing correctly
VISCOUNTS OF THE WEST KINGDOM
The final instalment in Shem Phillips and S.J. Macdonald’s
WRECK RAIDERS
Under the Sea! Under the Sea! Gather some treasure
POLYNESIA
Peer Sylvester has been on a bit of a roll this year.
PIEPMATZ
With a delicate flutter, Piepmatz, a set-collecting
SUPERFIGHT
Superfight is a simple party game, whose rules pleasingly
MEEPLE LAND
I think I can say, without a doubt, that everyone has
ORE: THE MINING GAME
It gives us no end of punny pleasure to announce that
HALLERTAU
One look at the box for Hallertau will be enough to
NEVADA CITY
There’s plenty of games drawing on the oft romanticised
TALISMAN RPG
An adaptation of an almost 40-year old boardgame, the
ARTBOX
Artbox is a game that turns you into the artist, though
MATCHA
Matcha is inspired by a traditional Japanese tea ceremony
WELCOME TO NEW LAS VEGAS
Before the time of Elvis impersonators and Cher tribute
BLUE SKIES
‘Dignified’ is how one player around my table described
CURIOUS CARGO
Path-building games are usually pretty simple. From
THE LOOP
Prepare yourself, agent, as the nefarious Dr Foo is
BEEZ
Beez is the perfect antidote to everything that’s gloomy
IWARI
Iwari oozes an ethereal quality. At the start of the
TALES OF EVIL
Antonio Ferrara has a knack for mashing together themes
WARHAMMER FANTASY RPG: MIDDENHEIM – CITY OF THE WHITE WOLF
One of the biggest draws of Warhammer Fantasy Roleplaying
BATTLECON: DEVASTATION OF INDINES
Fighting games are a bit of a showoff genre. They always
THE BATMAN WHO LAUGHS: RISING
What to do with a tie-in game? Often we can feel game
RAPA NUI
In Rapa Nui players compete to erect giant statues
MAUSRITTER
It’s a hard life being a mouse adventurer. Not only
PARKS MEMORIES
Parks packed all the visual majesty of America’s national
THE GAMING DEN
The Gaming Den describes itself as Basingstoke’s premiere gaming shop, and here we chat to owner Daniel Flewitt about how it came about
THE MIDNIGHT SCREAM
We explore a few tricks you can put in place to bring your players’ characters to life
Tabletop Time Machine
The most mysterious thing about this intriguing game
In this issue
AT A GLANCE
Content to keep you contented
SEBASTIEN DUJARDIN
The founder of Belgium’s Pearl Games, and designer of Deus and Black Angel, looks back at his 2010 debut, Troyes.
SIMULTANEOUS PLAY GAMES
‘Whose turn is it anyway?’ is a question that floats across many gaming tables after particularly tricky, lengthy, or complex turn is completed. So what about if we did away with taking turns, and instead did everything at the same time? While not every game here is totally turnless, they’ve all got a bit of synchronised action (or simultaneous action selection) in them and each tries to remove the dreaded ‘downtime’ as much as possible. So then, here’s a few of our favourites that add a certain concurrent competition to any gaming evening.
Role Call
New year, new games! If you want something fresh to spice up your 2021 look no further than this months’ ROLE CALL
AEON’S END
As the last line of defence for the ancient city of Gravehold, you and your breach mage friends will be doing your best deck building to get you out of this mess
A ROLE OF ONE’S OWN
We explore the world of solo gaming one move at a time This month: solo roleplaying games
ANDREW KOLB
Andrew Kolb, the creator of Neverland, asks the age old question… ‘Whodunit?’
GOTHAM’S FINEST
We explore the dark DC multiverse of The Batman Who Laughs: Rising with its designer Pat Marino
CANADA
As we retreat from the heat of last month’s Saudi Arabia
THE SECOND ACT
The elegant slow boil of cultures clashing in space has never been so temping, join us and Mattias Haake as we explore the Horizon
NYCTOPHOBIA
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MICROGAME OF THE MONTH
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A LASTING LEGACY
As Pandemic Legacy: Season 0 is the last instalment of the series, we wanted to check in with its creators Matt Leacock and Rob Daviau to discuss the last entry in the Pandemic Legacy series
THE PANDEMIC EXPANDED UNIVERSE
Pandemic’s base game offers scalable difficulty and
WHAT’S THE POINT OF VICTORY POINTS?
Matt Bassil enjoys winning, but asks, at what cost?
TALES OF EVIL
It looks like we’ve got another mystery on our hands, and this time, it feels really real
SURVIVAL OF THE FITTEST
We join Dávid Turczi and Viktor Péter midway through their epic four part game of surviving a dinosaur inhabited island
HOW TO CLEAR OUT YOUR COLLECTION WITH THE ART OF D6
We do our best Marie Kondo impression and provide you with our six step plan to a better (not bigger) board game collection
CORE SPACE
It’s time to get to grips with the purge and explore the depths of Core Space
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