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Pocketmags Digital Magazines
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Pocketmags Digital Magazines

Play it Smart

A game’s rulebook might tell you how to play, but there are plenty of unwritten rules worth learning that you won’t find inside the box
Doctors Paul Wake and Sam Illingworth

This month we’re taking it back to basics (in other words: the dificult stuff) and asking, “What does it mean to play by the rules?” and “What are rules in the first place?” They certainly seem essential in determining the nature of a game’s challenge and in providing a means to test a player’s mettle. But are rules more than that? Let’s examine these questions by looking at two very different games: Jamey Stegmaier’s Scythe and Andrew Looney’s Fluxx.

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About Tabletop Gaming

Dive into March’s issue of Tabletop Gaming read our whopping exclusive interview with Blood Rage mastermind Eric Lang about his next legendary strategy game, the incredible Rising Sun. You won’t want to miss it! As Pandemic turns 10 years old, we catch up with series creator Matt Leacock and some of the designers, artists and publishers that helped bring the groundbreaking co-op hit to life, hearing how a simple idea became one of the biggest board games of all time. Also taking a look back is Francis Tresham, the inventor of original empire-building epic Civilization. In a rare interview, he tells us about turning his fascination with history into a brand new genre and the lasting legacy of the game almost four decades on. The next instalment in our ever-popular How We Made feature meets up with Splendor designer Marc André to peek behind-the-scenes of his chip-collecting gem, discovering how his childhood hatred of chess and love of maths inspired one of the most absorbing card games in years. There’s plenty more to discover inside the latest issue of Tabletop Gaming, from tips on taking a board game holiday and a look at Legend of Korra sports game Pro-Bending Arena to new columns diving deep into indie games you might’ve missed and the history of the tabletop’s most influential mechanics. Not to mention our regular buffet of hobby tips, designer interviews and more. Of course, there’s no shortage of reviews, either – this month we give our definitive thoughts on Dinosaur Island, Escape the Dark Castle, Altiplano, Transatlantic, Favelas, Dungeon Draft, Kitchen Rush, Elite: Dangerous RPG, Empires, Nusfjord, Time Barons, Coaster Park and many, many more.