3D World  |  February 2017
IT'S THE FUTURE OF CG: START IN VR TODAY
Start 2017 by embracing the virtual reality juggernaut! This issue we interview the developer and artists behind Oculus Medium, the new in-VR sculpting toolset. Chaos Labs’ Chris Nichols argues why your next job should be in VR and we show a cost-effective way to create an animated scene for virtual reality.
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Articles in this issue
Below is a selection of articles in 3D World February 2017.