Flexibility and potential uses
What can you achieve with it?
T he applications we’re looking at are a mixture of generaland single-purpose 3D tools. Take Goxel for example: it does one thing very well, but if you don’t have a use for blocky, voxel-based models, it’s not much use at all. So, as good as it is, it’s not a terribly flexible 3D tool.
In the same vein, Dust3D concerns itself with a closely connected group of tasks for creating meshes that resemble living things such as animals and people and rigging them (adding a skeleton for realistic movement). That said, the examples that are included with the package show it has some, albeit limited, potential for making shapes such as a bicycle.