Ilove a good timeloop, and Test Test Test’s will take some doing to unravel. It’s a cryptic, real-time adventure game in which you have 15 minutes to prepare your files for an important work meeting. Fail to retrieve all three files and you’ll be fired—with a bullet to the head.
But the moment the bullet lands, time reverts to 11:45. Armed with a little more knowledge each time you reset, can you solve the mysteries of your ominous work environment, find that elusive third folder, and finally please your shadowy bosses? Well, yes, partly—it’s an ending that mostly preserves the mystery— but there is a way, a sequence of devious puzzles, that ultimately brings the timeloop to a close. Puzzles begin simply, as you decipher an anagram on a note and try to get somewhere by a specific time, but before long you’re thinking outside the box—outside the game, even —as you follow clues laid by a time-trapped version of yourself, all while battling that harsh time limit.
I relied on help from a YouTube walkthrough, and I doubt I would have made its deductive leaps if I’d persevered on my own. Sometimes, puzzles seemed ingenious in hindsight—generally, the ones where you’re doing things in-game—while the ones that brought in an external source seemed needlessly drawn-out and laborious, and I was relieved I hadn’t devoted the brainpower to figuring them out. Compounding things is the time limit, as small mistakes will often mean resetting the loop, and plodding through the opening sections before you can return to the puzzle. 68