You may have noticed that we created most of our retro processing chain in reverse order, from end to beginning. This is because the processing is so extreme that we need to hear how each stage will be affected by the next in the chain as we’re dialling it in. For example, you might select a noise loop full of sizzling trebly hiss and bassy hum that sounds great on its own, but once you apply aggressive top-and-tail filtering, those elements will be all but silenced. Therefore, you’d need to audition a few loops with the filter in place to find ones that cut through the processing.