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3D World
November 2023
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Andere Artikel in dieser Ausgabe


3D World
WELCOME
This month we have some real inspiration for
ARTIST SHOWCASE
The Gallery
The best digital art from the CG community
FEATURES
TE E N S PIR IT
3D World takes a journey into Cinesite’s work on Teenage Mutant Ninja Turtles: Mutant Mayhem
ZOOMING IN ON VIRTUAL
CINEMATOGRAPHY
The art of Pedro Conti
The animation specialist tells Paul Hatton about his career path and favourite projects
THE PIPELINE
The Pipeline
Practical tips and tutorials from pro artists to improve your CG skills
ADD VIRTUAL LIGHTS WITH THE RELIGHT EFFECT IN RESOLVE
Software specialist Natalie Barnard returns to teach you how to correct lighting errors in your Resolve projects
DESIGN ART TOY PRODUCT RENDERS
Oscar Juárez shares the best way to show off your models
CREATE A DYNAMIC FORMULA ONE SCENE
Paul Flower combines his passions for motorsport and modelling as he creates a retro racing render
DEVELOP A REAL-TIME ST YLISED PORTR AIT
Character artist Satoshi Arakawa demonstrates how he created a stylised portrait in real time using PBR materials
ARTIST Q&A
Artist Q & A
Practical tips and tutorials from pro artists to improve your CG skills
HOW DO I MAKE BRAIDED HAIR IN BLENDER?
SOFTWARE: BLENDER
WHY DO MY RENDERS LOOK DIFFERENT IN SEPARATE PARTS OF NUKE?
SOFTWARE: NUKE
HOW DO I SYNC MUSIC WITH BLENDER?
SOFTWARE: BLENDER
THE HUB
News and views from around the international CG community
MEET THE ARTIST Tav Flett
REVIEWS
Reviews
We explore the latest software and hardware tools to see if they are worth your time or money
MOBILE APPS FOR 3D SCANNING
Create assets for your visualisations, videos and games with no-stress workflows and incredible results
Unreal Engine 5.2
SOFTWARE REVIEW
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