Robert Jones: Even knowing Fatshark’s heritage in needing to seriously keep developing its games after release, I was still absolutely mad as hell when Warhammer 40,000: Darktide launched. The game was not only so janky and broken that, one time, it took me seven crashes with restarts to finish a single run, but it also shipped with key chunks of the game missing. It wasn’t just me who was spitting with rage, either, with thousands of reviews on Steam at launch leading to the game getting a ‘Mostly Negative’ badge of shame.
Despite this, though, I could see the potential for the game and noted that at the time. When it worked I had a blast. A year later and Darktide, while still recognisably the same game, has gone through a vast amount update patches that have brought the game to the level it should of been at launch. And crucially, despite a rocky first year, the game and community still very much feel alive, and more upgrades are incoming from Fatshark, too. This is a game that is absolutely ongoing in the right direction, something evidenced by recent Steam reviews of Darktide now leading to a ‘Very Postitive’ badge of honour.