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Retro Gamer
Issue 237
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Andere Artikel in dieser Ausgabe


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It’s easy to forget now, but Donkey Kong
RETRO RADAR
ATARI TURNS 50
Donald Louie on how Atari is celebrating its 50th anniversary
Playground currency
W hen I was a kid, it
That belongs in a museum
As I’m writing this, it’s a few days
Zapped To The Past
Adrian Mills on co-creating the excellent C64-themed podcast
THE LATEST NEWS FROM DECEMBER 2005
DECEMBER 2005 – The Xbox 360 is here,
REVIVALS
Myth: History In The Making
SPECTRUM WINS AGAIN
THE EVOLUTION OF DONKEY KONG COUNTRY
SO VISUALLY IMPRESSIVE THAT THOSE AT ITS LAUNCH THOUGHT IT WAS AN N64 TITLE, DONKEY KONG COUNTRY BREATHED LIFE BACK INTO THE AGEING SNES. FORMER AND CURRENT RARE AND RETRO STUDIOS DEVELOPERS REVIEW THE CLASSIC PLATFORMER AND THE SERIES IT INSPIRED
Sensible Soccer
IT’S A FUNNY OLD GAME
Gauntlet IV
NOTHING LASTS FOREVER
One Piece Mansion
HIGH RISE, HIGH STAKES
Ultimate Ghosts ’N Goblins
TERROR GOES PORTABLE
Mario Kart DS
BLUE SHELL THE WORLD
FEATURED
THE MAKING OF CIRCUS
ROLL UP! ROLL UP! LET EXIDY’S RINGMASTER HOWELL IVY TAKE YOU DOWN CLOWN ALLEY TO THE EARLY DAYS OF THE ARCADES AND HIS BIG HIT SET IN THE BIG TOP
THE MAKING OF DEMON ATTACK
THIS FAST-PACED VERTICAL SHOOTER WAS ONE OF THE BIGGEST HITS ON THE ATARI 2600, CEMENTING THE REPUTATION OF NEWLY FORMED PUBLISHER IMAGIC. HOWEVER, ITS GENESIS IS A TALE OF REVENGE
AMSTRAD CPC 464 GAMES
Although plagued by Spectrum ports, the CPC also offers tech-pushing exclusives and original gems that will appeal to all tastes. Here we focus on the cassette games you should consider as you start to build your collection
WEIRD CHARACTER NAMES
In the outlandish worlds that videogames present us with, sometimes it’s the mundane oddities that really stand out. Battling mutants? No problem. A man called Dogs? We just can’t buy it. So here are ten characters whose parents probably got some funny looks at the registry office
THE MAKING OF MANIA lo MEGA
A COSMIC BATTLE FOR GLOBAL DOMINATION? SOUNDS SERIOUS. BUT WITH SENSIBLE SOFTWARE AT THE REINS, MEGA LO MANIA WAS ALWAYS GOING TO BE WORLDS OF FUN ABOVE ALL ELSE. JON HARE AND STOO CAMBRIDGE TOLD US ABOUT THEIR FIRST DEDICATED 16-BIT GAME
HOW TO BE A MEGA LO MANIAC
BECOME THE ULTIMATE GOD WITH THESE HANDY TIPS
LOST IN TRANSLATION
How the rest of the world experienced your favourite games
Shinobi III
Return of the Ninja Master
SCREAMER
THE REIGN OF JAPAN AS THE KING OF ARCADE RACING SEEMED HARD TO CHALLENGE. FROM COIN-OPS TO CONSOLES, IT SEEMED TO ALWAYS BE THE BEST IN THE CATEGORY. BUT SUDDENLY, IN 1995, A NEW CHALLENGER MADE ITS DEBUT: MILESTONE WITH ITS SCREAMER SERIES
ASCII Grip
» PLATFORM: PlayStation » RELEASED: 1996 » COST:
DIGITAL ECLIPSE
Thirty years ago saw the foundation of a small startup operating out of Emeryville, California that would change the way we played classic videogames on modern systems. Retro Gamer calls on founder/ CEO Andrew Ayre and president Mike Mika to reveal the rich and storied history of Digital Eclipse
THE MAKING OF BIOSHOCK
BUILT ON THE IDEAS OF EARLY IMMERSIVE SIMS, BIOSHOCK WAS AN AT TEMPT TO MAKE SOMETHING IN THE NICHE PC GENRE THAT COULD APPEAL TO A BROADER AUDIENCE. WOULD YOU KINDLY READ ON TO FIND OUT HOW IRRATIONAL GAMES MADE ONE OF THE INDUSTRY’S MOST MEMORABLE HITS?
N-Gage QD
» MANUFACTURER: Nokia » YEAR: 2004 » COST:
JOHN CALHOUN
The Macintosh had more games than people gave it credit for and among those developers gliding in to make their mark was John Calhoun thanks to a bunch of quirky, innovative titles that included an instant classic
REVIEWS
Atari Video Computer System
THE BUILDING BLOCKS OF NOSTALGIA
Capcom Arcade 2nd Stadium
WHY REBUILD THE COLOSSEUM?
Turrican Anthology Vol I & Vol II
» System: Switch (Tested), PS4 » Buy it
ESSENTIALS
THE HOMEBREWER’S KIT
NINJA SKILLS
Looking at the gaming heroes with real ultimate power
GOOD THINGS IN SMALL PACKAGES
Richard’s collection has grown naturally over 25 years
CONSUMED BY COLLECTING
Darran ponders his life choices
STAR LETTER
S ATURN FOREVER
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