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Tabletop Gaming Magazine March 2018 (#16) Zurück Ausgabe

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Dive into March’s issue of Tabletop Gaming read our whopping exclusive interview with Blood Rage mastermind Eric Lang about his next legendary strategy game, the incredible Rising Sun. You won’t want to miss it!

As Pandemic turns 10 years old, we catch up with series creator Matt Leacock and some of the designers, artists and publishers that helped bring the groundbreaking co-op hit to life, hearing how a simple idea became one of the biggest board games of all time.

Also taking a look back is Francis Tresham, the inventor of original empire-building epic Civilization. In a rare interview, he tells us about turning his fascination with history into a brand new genre and the lasting legacy of the game almost four decades on.

The next instalment in our ever-popular How We Made feature meets up with Splendor designer Marc André to peek behind-the-scenes of his chip-collecting gem, discovering how his childhood hatred of chess and love of maths inspired one of the most absorbing card games in years.

There’s plenty more to discover inside the latest issue of Tabletop Gaming, from tips on taking a board game holiday and a look at Legend of Korra sports game Pro-Bending Arena to new columns diving deep into indie games you might’ve missed and the history of the tabletop’s most influential mechanics. Not to mention our regular buffet of hobby tips, designer interviews and more.

Of course, there’s no shortage of reviews, either – this month we give our definitive thoughts on Dinosaur Island, Escape the Dark Castle, Altiplano, Transatlantic, Favelas, Dungeon Draft, Kitchen Rush, Elite: Dangerous RPG, Empires, Nusfjord, Time Barons, Coaster Park and many, many more.
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Tabletop Gaming

March 2018 (#16) Dive into March’s issue of Tabletop Gaming read our whopping exclusive interview with Blood Rage mastermind Eric Lang about his next legendary strategy game, the incredible Rising Sun. You won’t want to miss it! As Pandemic turns 10 years old, we catch up with series creator Matt Leacock and some of the designers, artists and publishers that helped bring the groundbreaking co-op hit to life, hearing how a simple idea became one of the biggest board games of all time. Also taking a look back is Francis Tresham, the inventor of original empire-building epic Civilization. In a rare interview, he tells us about turning his fascination with history into a brand new genre and the lasting legacy of the game almost four decades on. The next instalment in our ever-popular How We Made feature meets up with Splendor designer Marc André to peek behind-the-scenes of his chip-collecting gem, discovering how his childhood hatred of chess and love of maths inspired one of the most absorbing card games in years. There’s plenty more to discover inside the latest issue of Tabletop Gaming, from tips on taking a board game holiday and a look at Legend of Korra sports game Pro-Bending Arena to new columns diving deep into indie games you might’ve missed and the history of the tabletop’s most influential mechanics. Not to mention our regular buffet of hobby tips, designer interviews and more. Of course, there’s no shortage of reviews, either – this month we give our definitive thoughts on Dinosaur Island, Escape the Dark Castle, Altiplano, Transatlantic, Favelas, Dungeon Draft, Kitchen Rush, Elite: Dangerous RPG, Empires, Nusfjord, Time Barons, Coaster Park and many, many more.


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Tabletop Gaming  |  March 2018 (#16)  


Dive into March’s issue of Tabletop Gaming read our whopping exclusive interview with Blood Rage mastermind Eric Lang about his next legendary strategy game, the incredible Rising Sun. You won’t want to miss it!

As Pandemic turns 10 years old, we catch up with series creator Matt Leacock and some of the designers, artists and publishers that helped bring the groundbreaking co-op hit to life, hearing how a simple idea became one of the biggest board games of all time.

Also taking a look back is Francis Tresham, the inventor of original empire-building epic Civilization. In a rare interview, he tells us about turning his fascination with history into a brand new genre and the lasting legacy of the game almost four decades on.

The next instalment in our ever-popular How We Made feature meets up with Splendor designer Marc André to peek behind-the-scenes of his chip-collecting gem, discovering how his childhood hatred of chess and love of maths inspired one of the most absorbing card games in years.

There’s plenty more to discover inside the latest issue of Tabletop Gaming, from tips on taking a board game holiday and a look at Legend of Korra sports game Pro-Bending Arena to new columns diving deep into indie games you might’ve missed and the history of the tabletop’s most influential mechanics. Not to mention our regular buffet of hobby tips, designer interviews and more.

Of course, there’s no shortage of reviews, either – this month we give our definitive thoughts on Dinosaur Island, Escape the Dark Castle, Altiplano, Transatlantic, Favelas, Dungeon Draft, Kitchen Rush, Elite: Dangerous RPG, Empires, Nusfjord, Time Barons, Coaster Park and many, many more.
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Tabletop Gaming is the UK’s no.1 magazine dedicated to board gaming, miniatures, RPGs, trading cards and card games. With tons of reviews of new releases each month you’ll never be in the dark about what you should play next. Immerse yourself in the world of tabletop gaming every single month with the latest news, previews and reviews, deep dives into how games are made and exclusive interviews with world famous designers. Enjoy Tabletop Gaming Magazine on the go when you subscribe with a digital subscription.

Extra digital content is available only with the digital edition including exclusive images, videos, podcasts and more! PLUS, with a specially designed mobile edition, wave goodbye to zooming and say hello to night reading mode, adjustable text size and accessing all things gaming at the touch of your fingertips.

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Waste of 6$ - if you're here for painting tips.

Bought this for the Dungeon Depths terrain guide; the site makes it look like it'll be a step by step to really making these pop, but it turns out to be barely 4 pages of 3 or 4 progression images and barely a sentence of guide for each. Not only this, but there's barely a discussion of most of the terrain, getting the OSL shown on the main pic, or really anything else.

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Fantastic magazine

There are so few good tabletop gaming magazines being published today, which is strange, considering the resurgence in traditional gaming. Aside from the 3 popular miniature war gaming magazines, there's a serious lack of magazine style content for serious board gamers. So it was with much anticipation that I looked forward to the publication of Tabletop Gaming last year, which promised broad coverage of ALL types of tabletop games (board, card, minis games). It has not disappointed. Besides lavish visuals, the magazine offers dozens of quick-hitting game reviews, combined with some in-depth interviews of companies and game designers, and features on hot games. It's a fun read and highly recommended. I've just re-upped my subscription for another year. Keep up the good work guys! Überprüft 06 Juni 2016

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