Epic has always been in the business of seeing the future. Nowadays, however, the situation is a little more complicated than that. “It’s kind of a scam,” smiles CEO and founder Tim Sweeney, “because while we’re predicting the future, we’re actually secretly building it in the background so that our predictions are right.” It’s a comment that succinctly describes just how influential a force in the videogame industry Epic has become, especially over the last few years. Epic has always been a big player, particularly in terms of tech: the cover of E251 featured Unreal Engine 4, whose graphical capabilities and accessible tools - not to mention its competitive pricing scheme - quickly made it one of the cornerstones of the creation of a new generation of games. Now, its maker has positioned itself at the forefront of the next one.