GB
  
You are currently viewing the United Kingdom version of the site.
Would you like to switch to your local site?
9 MIN READ TIME

Ratchet & Clank: Rift Apart

Developer/publisher SIE (Insomniac Games)

Format PS5

Release Out now

Something goes wrong in the opening 15 minutes of Ratchet & Clank: Rift Apart. That in itself is not a surprise: it’s how videogame stories often begin, after all. But this development is particularly unexpected. During a lavish ticker-tape parade to celebrate our heroes in Megalopolis, Clank presents a gift to his Lombax partner: it’s a gadget called the Dimensionator, designed to open rifts to other dimensions. He gives it hoping to enable Ratchet to meet more of his kind. We’ve seen the Dimensionator in previous games, so it’s no great revelation that it should turn up here. Nor that it should find its way into the wrong hands. Nor that those hands belong to returning antagonist Dr Nefarious. But during the chase to retrieve it, we jump at the wrong time and fall just short of a grind rail. And then we keep falling. It takes a good ten seconds or so to realise our extended plunge isn’t part of the plan – we haven’t blundered into a rift, but a glitch in the game itself. Throughout the ten to 12 hours that follow, there’s no bigger bombshell.

Not everyone will see that as a criticism; to some, it will be an invitation. Because for better or worse, Rift Apart is pretty much exactly the game you expect it to be. It doesn’t fall below our expectations (apart from that early eye-opener, and it would be unfair to linger further when at the time we simply reload from the checkpoint a few moments before, and continue), nor does it exceed them. It meets its remit to the letter. This is a beautiful action-platformer, a typically fast-paced planet-hopping adventure in the vein of its many predecessors. It is an attractive showcase for PS5’s visual capabilities, and a flex of the muscles for its solid state drive, which, as promised, allows our heroes to move from one dimension to another almost instantaneously. Much of its expansive arsenal shows off the DualSense’s adaptive triggers, as you squeeze them halfway for one mode of fire and fully depress them for another. And the controller’s speaker and haptic feedback combine in mildly diverting ways – most notably, capturing the sensation of tapping away at a computer terminal. If that is what you wanted from Rift Apart, it will undoubtedly show you a good time, as Insomniac’s games so often do. And if you were hoping for more? Well. This may not be the Lombax you’re looking for.

Unlock this article and much more with
You can enjoy:
Enjoy this edition in full
Instant access to 600+ titles
Thousands of back issues
No contract or commitment
Try for 99p
SUBSCRIBE NOW
30 day trial, then just £9.99 / month. Cancel anytime. New subscribers only.


Learn more
Pocketmags Plus
Pocketmags Plus

This article is from...


View Issues
Edge
August 2021
VIEW IN STORE

Other Articles in this Issue


EDGE
Interplanetary, most extraordinary craft
Remember 2011? Not a bad 12 months for
Mass Effect Legendary Edition
A progress report on the games we just can’t quit
Knowledge
Store wars
Epic vs Apple feels like the beginning, not the end, of a shake-up in digital distribution
New dawn
Halo Infinite’s former creative director on how he’s getting the band back together
Journey’s End
Naoki Yoshida looks ahead to Final Fantasy XIV’s Endwalker expansion, and the future beyond
PET PROJECT
Harking back to the ’70s for a mission set in an imperilled future
Soundbytes
Game commentary in snack-sized mouthfuls
ARCADE WATCH
Keeping an eye on the coin-op gaming scene
THIS MONTH ON EDGE
When we weren’t doing everything else, we were thinking about stuff like this
Dispatches
DISPATCHES AUGUST
Issue 359 Dialogue Send your views, using ‘Dialogue’
Trigger Happy
Shoot first, ask questions later
Unreliable Narrator
Exploring stories in games and the art of telling tales
Hype
Stronger together
Videogames put us right at the centre of
KENA: BRIDGE OF SPIRITS
Heading into the woods with Ember Lab’s breezy action-adventure
OLLIOLLI WORLD
Can Roll7 satisfy skaters new and hardcore alike?
SONG IN THE SMOKE
17-Bit’s VR survival game takes us into the prehistoric wilds
ICARUS
Surviving in the wild with the creator of DayZ
INSTRUMENTS OF DESTRUCTION
Red Faction’s tech lead brings the house down once more
SHERLOCK HOLMES: CHAPTER ONE
Portrait of the detective as a young man
BEAST BREAKER
Mouse versus monsters in another cracker from the Threes creator
LOOT RIVER
The earth moves in this Roguelike dungeon crawler
HORIZON FORBIDDEN WEST
Developer/publisher SIE (Guerrilla Games) Format PS4, PS5 Origin Netherlands
FAR CRY 6
Developer/publisher Ubisoft (Toronto) Format Luna, PC, PS4, PS5, Stadia,
DRAGON QUEST III HD-2D REMAKE
Developer/publisher Square Enix Format Consoles TBA Origin Japan Release
SONIC ORIGINS
Developer/publisher Sega Format TBA Origin Japan Release TBA
OVERWATCH 2
Developer/publisher Blizzard Entertainment Format PC, PS4, Switch, Xbox One
Features
TAKING FLIGHT
A world-first hands-on with Jett: The Far Shore, as Superbrothers’ sci-fi adventure prepares for lift-off
VINYL FANTASY
Ten years on, the creators of Swords & Sworcery discuss its unique fusion of music, art and games
YEAR OF THE DRAGON
How a new wave of Chinese talent is breaking boundaries – and cracking the western triple-A market for the first time
GENSHIN IMPACT
Developer/publisher MiHoYo Format Android, iOS, PC, PS4, PS5 Release
BLACK MYTH: WUKONG
Developer/publisher Game Science Format PC, consoles TBA Release TBA
SYNCED: OFF PLANET
Developer Next Studios Publisher Tencent Format PC Release 2021
TALE OF IMMORTAL
Developer GuiGu Studio Publisher Lightning Games Format PC Release
BRIGHT MEMORY: INFINITE
Developer FYQD Personal Studio Publisher Playism Format PC, Xbox
LOST SOUL ASIDE
Developer/publisher Ultizero Games Format PC, PS4, PS5 Release TBA
NARAKA: BLADEPOINT
Developer/publisher 24 Entertainment Format PC Release 2021 The
PROJECT DT
Developer/publisher Digital Sky Format TBA Release TBA Another
MUNDAUN
How an illustrator’s pencils captured the sinister side of an idyllic Alpine community
RUSTY LAKE
How two developers built their own universe across 15 games and a movie
The Legend Of Zelda: Spirit Tracks
A flawed series entry that shines a longoverdue spotlight on its title character
Play
Make or break
Any game that gets finished is a minor
Post Script
Modern videogame characters talk too much. But is there a good reason for that?
Biomutant
Developer Experiment 101 Publisher THQ Nordic Format PC
Post Script
Not all those who wander are lost
Hood: Outlaws & Legends
Developer Sumo Digital Publisher Focus Home Interactive Format
Subnautica: Below Zero
Developer/publisher Unknown Worlds Entertainment Format PC, PS4, PS5
Chicory: A Colorful Tale
Developer Greg Lobanov, Alexis Dean-Jones, Lena Raine, Madeline
World’s End Club
Developer Too Kyo Games, Grounding Inc Publisher NIS
The Magnificent Trufflepigs
Developer Thunkd Publisher AMC Games Format PC (tested),
Overboard!
Developer/publisher Inkle Format PC, Switch Release Out now
Operation: Tango
Developer/publisher Clever Plays Format PC (tested), PS4, PS5,
An Airport for Aliens Currently Run by Dogs
Developer/publisher Strange Scaffold Format PC (tested), Xbox Series
Chat
X
Pocketmags Support