Unsighted
Beyond the campaign, Dungeon Raid turns Unsighted into a full-blown Roguelike, where you build your character out while fighting through randomised levels. There’s a genre-standard Boss Rush mode, too
Of all human desires, it’s perhaps the most universal to crave a little more time. An extra hour to finish a task at the end of a working day, perhaps, or another Sunday to make up for frittering away the previous one. Rarely, however, have we felt so acutely aware of time’s passage in a game as in Unsighted. It begins with protagonist Alma awakening in the aftermath of a brutal war between humans and automata, where life-giving Anima is locked away from robots, leaving them running on dwindling internal supplies until consciousness fades. This is far from narrative set dressing: a clock ticks down in real time for all automata, Alma included, as you explore this colourful postapocalyptic world, retrieving meteor fragments to craft a weapon powerful enough to reclaim your life source.