New Pokémon Snap
Given the prevalence of videogame photo modes, perhaps the most surprising thing about this followup to the much-loved N64 spin-off is that it didn’t happen sooner. But then New Pokémon Snap, like the original – and, for that matter, its publisher – moves at its own cautious pace. The roots of this FPS (that’s firstperson point-and-shooter) are in the lightgun genre, only instead of taking potshots at heavily armed goons, you’re taking snapshots of creatures in their natural habitat. If the tempo is different – you trundle along in a vehicle attached to an invisible rail, as if on safari while riding the world’s slowest rollercoaster – you still need a keen eye, a good aim and sharp reflexes to land a perfect shot. And like the best on-rails shooters, it’s eminently replayable. Earning a high score is all about memorising the positions of your targets, which only becomes second nature after plenty of repeat visits.
This time your photographic expedition comes with a more robust narrative framework. At the behest of the kindly Professor Mirror, you’re taking part in an ecological survey of the Lental region, a large archipelago which offers a healthy mix of Pokémon from across all eight generations, ranging from Gengar to Golisopod. You’re also there to document flora as well as fauna: mysterious flowers called Crystablooms have a transformative effect on some monsters, leading to one-off set-pieces. Effectively boss battles, after a fashion, here you need to find ways of snapping your target while it’s giving off a rainbow-coloured aura.