THE LONG GAME
Microsoft Flight Simulator
A progress report on the games we just can’t quit
Developer Asobo Studio Publisher Xbox Game Studios Format Xbox Series Release 2021
P lenty of games promise the Earth, but only one has taken that pledge literally – and come alarmingly close to delivering upon it. Flight Simulator on console is both a bit of a mess and something of a miracle, giving you a planet’s worth of places to visit from the air, while now letting you touch (or splash) down pretty much wherever you like. Whether you’re landing a jumbo at JFK or piloting a Cessna through the Grand Canyon, it offers unparalleled views, often provoking the kind of awestruck response for which ‘cinematic’ games such as Ghost Of Tsushima, with all their ostentatious splendour, constantly strive. But here the wonder is real, and it arrives frequently without anyone’s prompting but your own. And yes, it comes at a cost, though it’s fitting that a game recreating the whole world should feel a little broken right now. At the time of writing, its missions and tutorials are all over the place, sometimes bugging out and occasionally failing to recognise completed objectives. On one of those compulsively replayable landing missions – where a single, feather-light nudge of an analogue stick can potentially be the difference between a seven-figure score and disaster – our 747’s landing gear refuses to budge, even as the D-pad leaves a deep impression on our thumb. And, though they’re mercifully rare, we see the occasional hard crash that has nothing to do with our lack of flight experience. In a hardware generation defined by seamlessness, its long loading times feel like a throwback.