Maximum PC  |  June 2016
GRAPHICS REVOLUTION
There’s a battle coming. An important one. It’s for the future of graphics cards. It started when AMD threw the first metaphorical stone, in the form of Mantle, a couple of years ago. Mantle forced Microsoft’s hand when it came to DirectX 12, but it’s the absorption of the Mantle philosophy into Vulkan
that could really bring about change. But what is Vulkan? Why is it so important? And can anything really take on Microsoft and win? This modern
retelling of David and Goliath could be lining us up for a new king of graphics APIs, so it’s a battle that’s worth fighting, with glorious rewards for the victor.
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Articles in this issue
Below is a selection of articles in Maximum PC June 2016.