Blender & Photoshop
DESIGN STYLISED BLENDER WORLDS
Andrés Aponte teaches you how to integrate the free 3D app into your worldbuilding and visual development processes
Artist
PROFILE
Andrés Aponte
LOCATION: Colombia
Andrés is a freelance visual development and background artist for the game and animation industries. He is mostly self-taught and enjoys learning challenging new tools to expand his artistic talents. https://bit.ly/4dwJaml
Nowadays, 3D is becoming an essential part of the process for our pre-production, worldbuilding and concept art, including both realistic and stylised approaches. Free and friendly, I believe Blender is a perfect entry point for artists to get into 3D, especially those that have only dabbled in drawing and painting.
There are many ways Blender can be advantageous and speed up the concept process. There’s no way to replace the fundamental expertise though, and adding 3D tools to your artistic skill set can only enhance your knowledge of composition, light and storytelling. And of course that’s the fun part, since you’ll be able to focus mostly on the story or design of your piece.
Blender can be overwhelming at first, but the process of developing new skills will not only make you a better artist, but also expand your possibilities! In this tutorial, I’m going to show you how I combined Blender and Photoshop to help in the worldbuilding of my personal fantasy project Teyuna, inspired by the rural landscapes of Colombia, and pre-Columbian culture.