A day in the life of…
Matteo Marjoram
Concepts and curios Inquisitiveness is an important part of the artist’s day
An early exploration for Surtr’s Temple in Muspelheim, which was created during Matteo’s work on God of War Ragnarök.
Matteo is a concept artist who specialises in visual development. He started out with a sink-or-swim opportunity on The Last of Us Part II, and has been working in the video games industry ever since.