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Kuban Altan, VP of R&D at Zero Density, reveals how real-time compositing will change the future of how we make entertainment
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View Issues
3D World
June 2022
VISUALIZZA IN NEGOZIO

Altri articoli in questo numero


WELCOME
WELCOME
COVER ARTIST Young Im Chang SOFTWARE ZBrush, Maya,
ARTIST SHOWCASE
The Gallery
The best digital art from the CG community
Technique focus
Incredible 3D artists take us behind their artwork
Technique focus
Incredible 3D artists take us behind their artwork
FEATURES
The FUTURE of 3D VISUALISATION
© Rhys Jones IN This incredible visual is
MULTI DIMENSIONAL SPIDER-MAN
Trevor Hogg learns how to weave all of the cinematic incarnations of a famous Web Slinger together for Spider-Man: No Way Home…
THE PIPELINE
CREATE A BEAUTIFUL DIGITAL PORTRAIT
Learn how to make your workflow more productive with these proven tips in Young Im Chang’s realistic character masterclass
LIGHT YOUR C4D SCENES WITH CUSTOM HDRIs
In Part 3 of our tutorial series, Rob Redman demonstrates how to create your own HDRIs ideal for your 3D scenes
TRANSFORM A PHOTOGRAPH INTO A REALISTIC 3D LIKENESS
Nayoon Levitin demonstrates how to reimagine a portrait photograph as a detailed, expressive 3D render
SCULPT A CREATURE IN ZBRUSH FOR C4D
Design and craft a creature from a simple sphere with ZBrush’s handy tools
Model a detailed, realistic character
Follow character artist Houra Ershad’s step-by-step process for creating this stunning render, with tips for clothing, textures and lighting
ARTIST Q&A
HOW CAN I CREATE A BESPOKE TREE WITH CINEMA 4D?
ARTIST Q&A Practical tips and tutorials from pro artists
HOW DO I GENERATE HAIR AND BEARDS USING ZBRUSH?
EXPERT TIP YOU CAN KEEP ADJUSTING AS LONG
HOW CAN I CREATE A PARQUET FLOOR MATERIAL USING SUBSTANCE DESIGNER?
SOFT WARE: SUBSTANCE DESIGNER WATCH THE VIDEO https://bit.ly/3D-world-digitalhumans
WHICH IS BETTER FOR AN ARTIST WHEN TRAVELLING, AN IPAD PRO OR A MOBILESTUDIO PRO?
Buying a portable device is a great investment
THE HUB
A DAY IN THE LIFE OF…
Victor Wong
dot big bang: democrat ising game development
INDUSTRY INTERVIEW
Photorealism under the surface
Norwegian post-production agency Rebel Unit talk collaborating on Scandinavia’s heaviest VFX feature in history
REVIEWS
Mac Studio
We explore the latest software and hardware tools to see if they are worth your time or money
Reviews
Studio Display
HARDWARE REVIEW
Chaos Cosmos
AUTHOR PROFILE Paul Hatton After graduating with a
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