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Producer Peter Fabiano talks us through Resident Evil 3 Remake

We managed to glean some insight (via email) into Resident Evil 3 Remake from a key member of its development team at Capcom in Japan: Producer Peter Fabiano. Here’s what he said.

We kicked off by inviting him to describe the game, and the impact that modern technology had on the process of remaking it: “This upcoming release of Resident Evil 3 is a reimagining of the beloved original, built from the ground up on RE Engine, similar to the process for the recent Resident Evil 2. Fans have been very vocal in their desire for a new Resident Evil 3 experience, and this provided us with an opportunity to modernise a beloved fan favourite. “The first thing players will notice is the over-the-shoulder camera angle to create a more immersive, personal experience, versus what players would experience with the traditional fixed camera angle. For example, when a zombie grabs hold of Jill, players will get an up-close view of the attack and see Jill’s reaction. This camera angle also gives players more freedom and control of where they’re looking and aiming.”

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