JUSANT
Developer
Don’t Nod Publisher Xbox Game Studios Format PC, Xbox Series Release Autumn
VR and climbing have proved natural bedfellows, but it’s taken a while for flat games to catch up. Encouraged, perhaps, by Breath Of The Wild’s vertical exploration, and maybe even Death Stranding’s idea of landscape as adversary, Don’t Nod’s latest suggests a more involving alternative to the traditional blockbuster approach. No more pushing up on the analogue stick and tapping a button to move between clearly marked handholds; here, your stick inputs must be accompanied by squeezes of the left and right triggers to cling on.