Adi Granov
LIFE LESSONS
From experimenting, to knowing when to stop, Marvel legend Adi Granov shares his advice on becoming a better artist
SWINGING
IN THE
NEIGHBOURHOOD The webslinger takes aim at the reader, in Adi Granov’s variant cover for Spider-Man: City at War #1.
All images © Marvel
Few artists have had as much impact in the whole of Marvel’s output quite like Adi Granov. He’s best known for his work on Iron Man: Extremis, but he’s also found time to contribute to the biggest Marvel Cinematic Universe movies – Iron Man, Black Panther, Avengers: End Game – as well as video games, including Marvel’s Avengers and Iron Man VR.
“It was all an extension of the same thing for me. I never really planned to work in comics specifically, it just happened. I wanted to draw and paint science fiction and action art, so whatever allowed me to do that, I was happy to jump into,” says the legendary artist.
Adi tells us his art style translates well across all forms of media, and this was a deliberate decision on his part. “I loved films, comics, games and toys, so never wanted to limit myself to just one,” he says. “I’ve worked in games a lot longer than comics, and have now spent more time on movies than I ever did on anything else, but because comic work is more immediate – from my desk straight to the readers – it’s the thing which is most prominent.”