LESS THAN 1
TEMPO DI LETTURA MIN
Technique focus
USE 3D MODELS FOR REFERENCE
Daniel Lieske shows how to start off your composition in 3D software before you paint
“This piece depicts a pivotal moment in my fantasy graphic novel The Wormworld Saga. I started by setting up a reference scene with simple 3D models in Blender, then I rendered and retouched the composition to create a rough greyscale version of the artwork. Next, I created a line drawing on top of the first composition and used it to guide the blocking in of my colours. Finally, I used overlay textures and the Mixer brush in Photoshop to enhance the painterly look of the artwork.