You can use these mystical stone circles to fast-travel around the world.
The gaming landscape’s been crying out for a game like Moonring: a retro-styled CRPG with a fascinating world and roguelike dungeons to tackle, but without the heartbreak of full permadeath. Die in a Moonring dungeon and you’ll merely return to its entrance, albeit with all of your work undone. You can either enter it again – setting foot in a newly generated maze – or wander off to another part of the (fixed) overworld.
It’s a satisfying compromise, retaining much of the tension of true roguelike dungeons, while couching them in a more forgiving CRPG. Moonring evokes the early Ultima games, with its top-down overworld filled with dungeons and towns, and in the detective work you’ll need to put in to get anywhere.