Spiritfarer
In these turbulent times management has shown uncharacteristic compassion and allowed Rachel Watts to contemplate life.
Spiritfarer’s lead writer and creative director Nicholas Guérin was at Ubisoft before he joined Thunder Lotus Games. During his nine years there, he worked on the Assassin’s Creed series as a level designer, creating scenarios that would enable players to efficiently and brutally stab people in the neck in acts of vengeful fun.
SPECS
Minimum
OS: Ubuntu 14.04 (64-bit)
CPU: Dual-core 64-bit
Memory: 4GB
HDD: 7GB
GPU: OpenGL 3.x capable card.
Guérin joined Thunder Lotus to develop a game where “everything centred around care” – that approached the topic of death with compassion and openness. Spiritfarer, a life sim about dying, does exactly that.
Upgrade your boat to take on more animal passengers.
You play as Stella, an upbeat ferry master who’s responsible for finding and helping wandering spirits pass on into the afterlife. After inviting the spirits to stay on your boat, you take care of them and make sure they live comfortably on your vessel. Then, when they decide they’re ready to move on, you take them to a huge, ominous portal called the Everdoor, and see their journey through to the end. Sometimes the goodbyes are easy but, more often than not, they’re bittersweet farewells to characters you’ve grown to love.