» TAKESHI NO CHOUSENJOU
■ The success of Space Harrier in arcades naturally tempted a few developers to try to imitate it in the home, but the 8-bit machines of the Eighties were not ideally equipped to replicate its impressive scaling graphics. Compared to most efforts, Cosmic Epsilon is a mile ahead – while it might not look like much in still screenshots, the ground whizzes by smoothly and is so impressive as to make a mockery of Takara’s official version of Space Harrier. Enemy sprites can be a little small, but move around relatively smoothly too. The game is also one of the very few that offers support for the Famicom 3D System.