» PUSHING THE LIMITS
Aladdin
The platform game which showed that Disney magic could still be found on a nine-year-old console
» PLATFORM: MASTER SYSTEM » RELEASED: 1994 » DEVELOPER: SIMS
In the early Nineties, Disney games had built up a good reputation. Capcom had done great work with them on the Nintendo formats, and Sega had developed the likes of Castle Of Illusion, Quackshot and The Lucky Dime Caper. But when Sega got the licence for Aladdin, it decided not to take it on internally, with the Mega Drive version eventually going to Virgin Games and the Master System and Game Gear versions given to SIMS.