Perhaps when you think of siblings and games, your first thought is rivalry – well that’s not the case with Chris and Johnny O’Neal, the founders of Brotherwise Games. The pair have gone from a small but incredibly popular game in Boss Monster, to foster a community of gamers who enjoy the same game nostalgia, fandoms, and fantasy tales, and to release games such as Call To Adventure, Unearth, and Overboss. With five new games in the pipeline this year alone, we settled down to speak to them about how Brotherwise Games became what it is today.
KEY GAMES FOR BROTHERWISE
“In 2009, we found ourselves living within a few miles of each after a couple decades apart due to school and work,” said Chris O’Neal, “gaming had always been a shared passion, so despite being busy with work and family, we made it a point to find time to get together and game. From that came the inevitable gamer thoughts of ‘we could make this game better’. And a few years later, we followed up on that, staking a wager on who could create the first working game prototype. I won the bet, but it was Johnny’s design that went on to become the hit card game Boss Monster.”