One giant leap for frogkind
COSMIC FROG
Designer: Jim Felli | Publisher: Devious Weasel Games
PLAYED
Straight out of the gate, I’ll put it like this – Cosmic Frog is the game your friends think they’re going to play when they see Rising Sun for the first time. Clearly Rising Sun should be about big monsters wrestling one another rather than diplomatic elegance. Monster WWE is exactly what Cosmic Frog feels like in the best possible way.
Players set up a neoprene mat displaying the hexes of ‘The Shard’, an outer dimension track, and a generalised ‘Aether’ area of space. Player then set out hex tiles across the map, with highlands (double thickness cardboard) atop lowlands, and barrens beneath all. Once this is set up, everyone takes a beefy space frog worthy of heralding Galacticus, clips a coloured base to it, takes a power card, shuffles the action deck of all player cards (dictating turns and shuffled between rounds), load up their action point tokens, and the space rumble can begin.