PLAYED
CRESCENT MOON
May it never wane
Designer: Steven Mathers | Publisher: Osprey Games
Event games are those rare breeds of strategy titles that I’ve dearly missed in recent years. Having several hours with friends pouring over a map as we politick and manoeuvre our way to victory are one of those rare board game memories that will stick with you. Just as my experiences playing Crescent Moon inevitably will stick with me.
Crescent Moon is an asymmetric war game for four or five players, with no AI options or scalable way to reduce the player count, making it even harder to get played than most games of its ilk.
It is also dazzlingly beautiful. From the gold etched box that screams luxury to the stamped wooden tokens that are immediately distinctive against the beautifully illustrated terrain hexes, this is a game that needed to be eye catching yet easy to read and delivers on that requirement ten times over.