If you walked past a group playing Quest you’d be forgiven for assuming it was one of those countless games whose descriptions always open with the phrase “Like Dungeons & Dragons but…”. Linger just a few moments longer, however, and you’ll find a game that carves out a niche of its own; one that ditches number-crunching and tactics in favour of streamlined storytelling laser-focused on getting you and your friends telling tales with the bare minimum of fuss.