DIALOGUE
DISPATCHES OCTOBER
Issue 400
Dialogue
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401 to 413
Here are some contenders for possible addition to your Gallimaufry Of Extraordinary Videogame Delights: Trappin’ in Siege From Kapkan door traps to electrified barbed wire, laying in wait as the enemy attempts its charge is criminally delightful in Ubisoft’s tactical siege-’em-up. Dream Delights Nights Into Dreams’ deliriously joyful theme – played as straight as a J-pop love song – is the decades-long earworm Sega won’t let anyone ever forget. Re-cycling Yakuza is many things to many people, but the thrill of smashing a pedal bike over a thug’s head is the universal language we all know and love.
Insult Swordfighting Guybrush Threepwood predicted the COD voicechat war of words long before most of us had dial-up.
Respawning in Sunset Overdrive The boring bit of most games becomes the most inventive bit of an incredibly eccentric open-world action game. Truly to-die-for respawn animations that feel like miniature episodes.
Glory kills You still can’t talk to the creatures, but I’ll settle for tearing them limb from limb in Id’s rebooted 2016 festival of carnage.
Boom-shaka-laka!
NBA Jam’s momentum-based ‘finisher’ is perhaps the true antecedent of peacocking and showboating in games today. Dunking on a friend is a dish best served flaming hot, it would seem.