Game tests are performed on Ray Tracing Ultra
(Cyberpunk),
Ultra
(Far Cry 6),
Maximum
(Final Fantasy: XIV Dawntrail),
and Ultra
(Total War: Warhammer 3)
graphics presets. Three runs are performed per title, per resolution.
Cyberpunk
is always tested with ray tracing enabled regardless. Under its second set of conditions, DLSS/FSR/XeSS is enabled in
Cyberpunk
dependent on GPU manufacturer, with upscaling preset set Quality. Nvidia cards also have AI Frame Generation enabled.
FF XIV: Dawntrail
is utilizing FSR across the board regardless of GPU, with LOD on Distant Objects enabled, and dynamic resolution disabled.
Far Cry 6
is tested with DXR disabled, and the HD Texture pack downloaded and enabled.