CINEMATIC WORLD-BUILDING WITH KITBASH3D
From Star Trek ’s final frontier, to the futuristic Halo universe, see how Pixomondo has mastered immersive world-building with KitBash3D assets
Stunning 26th-century cityscapes were central to Halo’s visual storytelling
Images: Pixomondo
Pixomondo’s skilled team of artists across global facilities have crafted cinematic worlds for the most beloved and coveted IP. To lay a solid foundation for asset creation, the team has relied on KitBash3D’s premium model kits comprised of highquality, customisable 3D assets as the building blocks for show environments for real-time virtual production workflows and procedurally-generated world-building.
ASSEMBLING THE FINAL FRONTIER FOR STAR TREK: DISCOVERY
Crafting exotic planets and futuristic sci-fi environments was an essential role for Pixomondo in world-building for the Emmy Award-winning series Star Trek: Discovery. For four seasons, Pixomondo has transported audiences to the final frontier through developing cinematic worlds, under the direction of VFX supervisor Fausto Tejeda.
On season two, the team was tasked with recreating an entirely new and futuristic planet from scratch and based solely on concept designs. “We received general guidelines and concept art from the client, and we were able to use KitBash3D assets as the foundation for our environment building. The model kits have an established geometry and look that matched the concept, and we were able to further customise and build upon the assets. It was amazing to use kits from the get-go that worked flawlessly,” says Tejeda. Similarly, for season three, the team developed a futuristic San Francisco to accommodate a timeline jump to 900 years in the future. Tejeda adds, “We used KitBash3D’s Utopia kit as the basis of the environment, then further customised the asset and added new textures.”